BionicalBarbieDoll

LD 38

One day late, but I'm in!

I spent one full day telling myself that I wouldn't be able to make anything worthwhile to someone else's time but you know what, whatever, I'm doing it :fist:.

I hope people don't mind literariness because with the -1 day handicap I gave myself, my game will have to be just about an actual small world :sweat_smile:, creativity ought to wait for another day.

I've decided to wait

Update

Literally two hours before the Compo ended I still hadn't coded the death sequence, I had no icons, sprites, animation and the main mechanic still needed a little smoothing, I will need another day, just to make my game look presentable. Ultimately what really stopped me from delivering this game in 48 hours was my own lack of focus, I took too long to decide I would participate, took too long to decide what I would do and took to long to build the base of it, so now is the last 23 and something hours, better make it count

Curent Situation:

ScreenShot Game.png

It's finished

After a lot of blood and tears, I've finally published my first Lundum Dare Jam game. :raisedhands::raisedhands: ScreenShot Game Title.png. There are a lot of things lacking in this game like any sort of sound, a scoreboard, a pause button, a lot more gameplay but hey, It's finished in a sense, I learned a lot of things in the course of three days, I'm already super hyped for next Lundum Dare but if there is a thing I really am hyped for is more than 4 hours of sleep :sleeping: