FLOCK
Fixed a final bug with the depth of field in the Mac and Windows build. Game is submitted and completed!
Controls: - Movement: WASD - Pause: ESCAPE
https://ldjam.com/events/ludum-dare/40/flock

Fixed a final bug with the depth of field in the Mac and Windows build. Game is submitted and completed!
Controls: - Movement: WASD - Pause: ESCAPE
https://ldjam.com/events/ludum-dare/40/flock

Did someone say Farm of the Carrot-Dancer?
Farm on the beet.
It'll have a nice melon-dy.
Alright, I'll stop with the puns.
Genres: Farming, Rhythm (Think cross between Crypt of the Necrodancer and Stardew Valley)
After a slow start getting a good theme and spending a night thinking on it, I've got my final idea and coding is going well! Basic movement is in the game even though things still look a little bit prototype-ish, next step will be finishing the mechanics then making it all look pretty.
https://www.youtube.com/watch?v=PEmqlwS6oks
Looking pretty strange and still using a lot of placeholders, but it is getting there!
https://www.youtube.com/watch?v=7De3MpKA2XA
Decided to ditch the more complex planting mechanics for something simpler and sillier.
https://www.youtube.com/watch?v=jyYm2pkJ020
Got my little robot dude in game and stepping around! The space ship still looks pretty wack, oh well.
https://www.youtube.com/watch?v=nCnYGHuEEUM
When in doubt, add more vegetation and rocks...
https://www.youtube.com/watch?v=N1Ha0zsdqrA
More updates on Twitter
Just finished up the game page both here and on Itch, go check it out and leave me some feedback!

Check it out here: Beet Running