Bodaciouslycrazy

LD 41

First LD!

Hello everyone! I will be attempting my first Ludum Dare this upcoming weekend! I am super excited, kind nervous, and ready to fail. I'm kinda new to the system, so there is a lot I need to prepare for. Tell me if you guys got any quick tips!

My Systems

I can't wait for the upcoming Ludum Dare. I am just jumping with excitement! This is my first time, and I am ready to fail horribly. Bring it on. I'm deciding what tools I should use, and I wanted yall's opinions. Here is what I have currently.

ENGINE: Unity (probably focusing on 2D)

GRAPHICS: Graphics Gale (not many people know this program. Its free, and can be powerful under the right conditions.)

SOUND: Bfxr

MUSIC: I don't know yet. I'm looking into Bosca Ceoil because it looks super simple. I have very little experience with making music.

I could possibly be using blender for 3D models, but I am not planning on it. 2D is much more efficient.

Any suggestions?

My Progress

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Been having a ton of fun working on this project. My idea is a Rhythm-Based Bullet-Hell! You have 3 shoot buttons (one for red green and blue) that you can use to shoot lasers, but you can only shoot to the beat of the song. I will be adding colored enemies that you can only kill by shooting the matching color lazer.

I'm hoping to get the mechanics done today, and focus tomorrow on art, sound, and music.

Build issues?

I'm looking for some serious help right now. I'm having some weird issues when I build my game to standalone. In the editor, everything is fine, but in the builds, enemies move REALLY slow. Their position is set using... GetComponent<Rigidbody2D>().MovePosition(Vector2.MoveTowards(transform.position, TargetPos, MoveSpeed * Time.deltaTime));

I don't understand what can cause this. Is the editor script fields not getting carried over into the build?

Cosmic Cadence - Complete Edition

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My submission for the LD41 Jam is complete! This is my very first Ludum Dare, and I am really happy with what I made. Please give it a play! I love you guys. <3

https://ldjam.com/events/ludum-dare/41/$76661

Ludum Dare 46

Arrhythmia - Jam Entry

With only ~30 minutes to spare, I finally uploaded my Jam submission. This is my 3rd time participating in Ludum Dare, and i'm quite proud of what I have made. I don't want to say too much since I want the game to speak for its-self.

I hope you have fun playing Arrhythmia! Feedback is much appreciated too.

https://ldjam.com/events/ludum-dare/46/arrhythmia

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ARRHYTMIA Postmortem

This is a bit overdue, but I wrote up a dev log about Arrhythmia, my LD46 submission. The process of making games and the challenges within interest me a lot. If you want to read about the thoughts and challenges that I went through up to the release of Arrhythmia, you can check it out here:

https://docs.google.com/document/d/1FuBbX-snRHvQzgbbD2rZjFx2y41umaiJu0Mvza8IGXw/edit?usp=sharing

If you would like to play it for yourself, the game's page is here: https://ldjam.com/events/ludum-dare/46/arrhythmia

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