Bring it on!!!
Alright, lets do this thing
Alright, lets do this thing
No Vegibles
Story Kid is having a dream. He is caught in a world where vegetables are trying to steal all of his favorite foods and forcing him to eat nothing but vegetables. He hates veggies so much, he has decided to fight back.
In each level, the veggies have captured the master of each of his favorite foods. He needs to get through the level and defeat each boss to free his foods.
Player - Shoots at veggies - Takes damage from touching enemies - Takes damage from enemy projectiles - Gets health from power ups - Total health 100
Enemies (Themed)? - Deal 20 per hit - Dies after 1, 2, or 3 hits
Included — Carrots (runs at player) - 1 hit — Lettuce (falls from sky) - 2 hits — Corn (throws kernels) - 3 hits
Extras (If there is time) — Broccoli - 1 hit — Asparagus - 2 hits — Green Beans - 3 hits — Green Onions - 1 hit — Mushrooms - 2 hits — Celery - 3 hits — Beets - 1 hit — Olives - 2 hits — Tomatoes - 3 hits
Power Ups - Salt - Sprite
Friends to rescue: - Fries - Rice Ball - Pizza - Bacon
This post has a screenshot of my enemy mockups: https://t.co/KoKzQvOZLL
Link to the level design screenshot post on Twitter: https://t.co/se2nAnmnbK
Ok, I have the game planned, level designed, and the first three enemies mocked up. Time to sleep on it for a few hours.
Created tiles for level: https://twitter.com/BotchedTaco/status/855737218534658049
https://t.co/5POZN2LsGH
https://twitter.com/BotchedTaco/status/855814030237339648 https://twitter.com/BotchedTaco/status/855797865624608769 https://twitter.com/BotchedTaco/status/855797793646137344
All created assets have been imported into the Unity project. Now the coding begins.
I tried to use Tiled to create the level, but the image created was too large for Unity.
My first step is to create the LevelGenerator class.
The game is complete and ready to be hosted. Source code is all checked in.
Working on creating the builds now.
It seems I didn't install Windows build support when I installed Unity.
Installing it now so I can create a Windows build.