day 1 on GOBLIN KEEPER
hey all, last time we didn't put many updates out as we went so I'm trying to better that this time. The team has doubled in size! so we have a dedicated artist and extra pair of hands for programming duties which is making things go very smoothly this time around. We are playing around with a civilisation growth and management game focusing! on the last surviving goblins in a world of vicious mankind hunting them down! we are really struggling with feature creep but hopefully over the next two days we will have something really cool to show everyone. Best of luck to you all from the 'sprig dynamite' team!
goblin keeper.PNG

https://ldjam.com/events/ludum-dare/45/goblin-keeper