broepi

LD28

Here I am

Hoohoo,

this is my very first LD.

I gonna use C++ and SDL 2 and try to commit to github from time to time. The current repository for my project resides here: https://github.com/broepi/ludum

Let the Games Begin!

— broepi

LD29

#iamin, so let’s begin…

… LD29 as I raise my mighty free software tools for war:

  • GNU C++ Compiler
  • Simple DirectMedia Library 2.0
  • GIMP
  • Blender
  • Audacity and my microphone ^^

Debugging? NOPE, standard output !

yours sincerely

— broepi

Enter a title

Earthworms are delicious and rich of proteins. Birds have known that for millions of years.

In this Snake-like game you control an ever-hungry earthworm. But food is only available above the surface where another hungry guest is besieging you…

Tools/Libraries:

  • GNU C++ Compiler
  • SDL 2
  • GIMP
  • Audacity (for SFX)
  • Rosegarden + FluidSynth (for theme music)

PS: Be sure to check out the game of my dear fellow ErkBerg. We gathered at my appartment and challenged this LD side by side.

sincerely yours
— broepi

LD31

Port SDL game to OS X from Linux

Tach,

Is there someone developing under GNU/Linux with C++ and want to compile his game for Mac OS X ? I don’t have an OS X system (using Arch Linux) and I don’t know which software to use to cross-compile it. Suggestions or just ignore?

— broepi

Tags: C++, compilation, GNU/Linux, Mac OS X, SDL, tools

Comments

Mattmatt
17. Apr 2015 · 21:59 UTC
Did you try gcc ?
Mattmatt
17. Apr 2015 · 22:01 UTC
sorry, I meant “cross gcc”!
Mattmatt
17. Apr 2015 · 22:01 UTC
sorry, I meant “crossgcc”!