So we’ve just past the 8 hour mark, and my brain is slowly starting to melt.
I had a couple of hours there where stuff would just not end. I set up a system to render certain Strings on the screen, then realised I had no idea what those Strings were. from there I spent 2 hours building the framework for my game, just so I could get those strings to test it all.
Frameworks man, frameworks.
Anyway, now I have something small to show, a bit of String rendering, but it contains a good chunk of the gameplay framework just to get there

So I haven’t really said anything about this game yet, so let this be a small explanation.
It is based off a game design from 2001-ish, where you build your own ‘monsters’ and depending on the parts you use, they get certain skills that are used to battle other monsters. In my version however, the monsters are bacteria. Tiny World? Micro World!
Dinner comes soon, then I hope to get some basic battles going before I focus on rendering some ugly graphics instead of nothing.
Tags: progress