It has started!

- Get the core mechanics working

Prototyping is coming along but I really need to get better at this. Only really got into a rhythm in the last 3 hrs of a 10 hr day. Getting some sleep and I'll crack on with it in the morning. Not a great time to start learning animations but hey, I am loving the art side of things. 
My page on itch.io is now available for anyone to have a play. Not my finest moment but I have learnt that I need to approach these jams with a toolkit ready with all the boilerplate stuff done so I may focus on the core than are re-inventing the wheel all the time.
Anyway, we are all learning and after this we are all one game ahead of the rest. Well done everyone, even the unfinishers, you still grew with us :)
https://ldjam.com/events/ludum-dare/46/golden-flower
Time to get into game jamming mode!
I need to brush up on my Time Management skills. In between, kids soccer, Ironman training and helping the missus extract honey from the bee hive, I am so going to find time for this.
I also didn't realise, this will be my fourth Ludam Jam. Yay me!
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I'll only have approx 16 hrs for this one. Keep it small! Get it working on day one because I can add more later. My aim for this one is to get music and sound in this time round. Good luck all
(seriously, I had to do this in Microsoft Edge because Chrome would only allow one character in the Description before it locked the description input box, weird).