Caveman54

LD 44

Collab is a bully

For no reason right as we were about to post and get some sleep unity decides to say we need to "Ask the organization owner for access to unity team" but when I click the link it refuses to load. Very annoying. Hopefully it starts working so we can finish this game.

We are in the Endgame now

Just woke up and I have procrastinated adding items to our game Shadow Seekers. So here we go with no sounds a deadline in 10 AND A HALF HOURS THIS IS GONNA BE GREAT.

Shadow Seekers is amazing

Our game shadow seekers is really starting to function as a game I wanted to ask a question though should we add item descriptions or let the player figure out what they do. We still don't have sounds and are adding the second class (yes I know I should have done that earlier). No main menu. So yah still a lot to do but the three of us might be able to pull it off.

Finally added the ranged!

Our medieval rogue-like, Shadow Seekers, is really coming together huge improvement from last years game I made alone. With all three of us this game is gonna be great.

Beter randomization

Shadow Seekers, our medieval rogue-like now makes the entrances to each room according to the other rooms.

This is seems dumb but I was wondering

Is it possible to add bug fixes after my game is released because a system that should work and the code is just fine seems to be saying no and does not work in my game Shadow Seekers and it is now unplayable. I assumed you couldn't but my level designer thought I should ask.

Bug Fixes

It is now way more likely that levels will be completable in our rogue-like, Shadow Seekers. It turns out that the entrance creator was setup wrong and was not working correctly so I fixed it and just published the changes. Although still find it weird how it worked right up until 5 pm Monday. Please check it out!

HTML link:https://ldjam.com/events/ludum-dare/44/$140072

Come check out our rogue-like

Our rogue-like Shadow Seekers is a very fun game to play you guys should try it out. Somehow we pulled off this game still am shocked by it myself.

HTML: https://ldjam.com/events/ludum-dare/44/shadow-seekers

Anybody have android?

I highly doubt it but I was wondering since I do not have my pc only my phone, did anyone make an Android build? If so please leave a comment with the game link!

Ludum Dare 45

We're in

This is my 3rd ludum dare and my 2 teammates 2nd so it is going to be a great experience.

What if

I had a crazy idea. What if we all put ads on our game and donated the money to charity or the event itself. Maybe we could even give it to the winner.

Ludum Dare 46

I know it is cliche but

These themes suck. Like I don't like any of them. They all are simple one word ideas. A good theme should force you to think and come up with an idea. Often the themes today appear to be one word and explain exactly what you are doing. Themes need to be able to go anyway. If a theme requires a genre or limits your options then some people can't participate. Where as if it is too broad you accomplish nothing by having a theme.

Our work so far

Just setting up a tile system. Our game is about protecting a civilization from extinction. You terraform their surroundings to incite their expansion.

Progress!

Here you can see the basics of manipulating the environment around the civilization. Next up is to make them more advanced!

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WHAT?

For some reason my Unity prefab keeps disabling it's sprite and setting it's order in layer to -1. I have ended play and changed it several times now. Any idea what is happening?

What?

For some reason my unity prefab keeps disabling its sprite renderer and changing it's order in layer down to -1. WHAT?!?!

We did it!

For the first time I have a game I am proud to release. I am not here to complain about this glitch or that issue with unity. I just genuinely am glad that we finished and that it turned out this well. Thank you to this community for supplying a great place to make a game and share it with others.

Wow

Already have a lot of feedback. Already close to 20. Way better than last. Check it out at: https://ldjam.com/events/ludum-dare/46/gaia-2

Ludum Dare 48

Well, this might have been a bad idea

I made a custom inspector for making levels for day one. Now implementing the scriptable object into level generation next.

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