"Snatched" -- pixelartist's words
Was it challenging for me? Yes.
Was it helpful for me? For sure.
First step onto gamedev, first tilemap and entities finally becoming alive on your eyes, people enjoying it - all that motivates for something more. I, as an artist in our small team, want to improve and improve my creations, especially "Snatched"
We're ready to polish and balance it more and more after the Jam, so people can enjoy it more - still hard, but better at all sides.
Thanks for everyone played and rated our work. If you didn't, fix it now!
https://ldjam.com/events/ludum-dare/49/snatched
We're waiting for your feedback
