Wow what a game jam! I think the best part for me was actually keeping within my initial scope, and finishing everything on time (barely)!
Skills I gained:
- Keeping within scope
- Pixel art
- Animations
- Tiny programming things in VSCode that made my time a lot smoother
Skills I want to improve on for next time:
- Distinguishing between a new game and loading a previous save for future. So I can better test when a player first launches a game because I struggled hard.
- Art in general. I definitely improved on my pixel art skills, but they still need a lot of improvement! Also 3D modelling and texturing in case I decide to make a 3D game!
- Planning. I had no plan whatsoever going into this and I was still implementing code and features as I was thinking of them.
I hope everyone had a nice jam :)
