chiyeon

Ludum Dare 46

Update I: A Picky Eater

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Gosh I better feed this fire something fancy, or else it'll go out. And who knows what lurks in the dark??

I'm starting kind of late but I hope I can finish!

Update II: Feeding the Fire

I hope I'm gonna be able to finish in 5 and a half hours! The main mechanics are down, I just a little bit of polish and content. Also, in no way am I a chef, so these recipes are more than likely NOT accurate.

Gosh this fire is picky! It needs to be nourished by three random recipes. 1.gif

Here's the ones we got. The Filet mignon looks easy, we'll go for that. 2.recipes.PNG

Lets put in the right ingredients, then start our stopwatch so we'll know when to stop cooking it. 3.gif

90 seconds are up, so lets grab our finished dish! 4.gif

Looks like the fire enjoys it! 5.PNG

But undercook something. . . Cook it too long. . . Put in the wrong combination of ingredients. . .

Update III: The Picky Eater is done!

Ahh its finally done! And I've exported it to the Web this time! Hosted courtesy of itch.io.

Check it out on ldjam here, or on my website here!

Congrats to everyone who entered and submitted!

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Ludum Dare 48

i'm in

might just mess around and learn godot in 48 hours

good luck to all ! stay hydrated !

I. Humble Beginnings

Followed brainstorming with art this time instead of a prototype. Let's hope it goes well.

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II. Mechanics

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I just saw bubbles, there has to be something down there! But nothings biting. Perhaps if I tried going deeper. . .

III: End of Day 1, 'gameplay' complete

I've got a long ways to go.

But I've finally added a casting/reeling system I'm happy with ! You can cast out your line to a target location and let it sink deeper and deeper for as long as you want. Once the reel/line is locked and a fish bites, the bobber will dip a bit below the water and the reeling begins!

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I've also added maybe 20 ish unique collectable items with loot tables!

IV: 6 hours left

6 hours left, good luck everyone!

I've finally finished my dialogue system! I've also added a tutorial at the beginning to show how to play. keys.PNG

Items/Collectables are still here gold-fish.PNG

And I've updated the UI a bit! game.PNG

The bar at the top also fills with successive successful (ssssss) catches. When it fills, your fishing rod is upgraded and you can fish ever deeper and deeper to find your elusive keys.

Time to work on music/sound and hopefully finish!

V: Hook, Line, Key is Complete!

cover2.gif As always, didn't get as much as I wanted done, but I'm happy its complete at least!

Check if out here if you'd like :)

I'm thinking to myself there's no way anyone can collect all 21 items. . . Whichever ones they find are sure to be interesting at least. 1.PNG

Ludum Dare 52

in in in + cat

With Ludum Dare in January, the weekend right before school starts (as opposed to during the quarter), I finally have some time to participate!

godot x paint.net x blender

enjoy my cat IMG_3251.jpg

Ludum Dare 57

I: I’m in (late)!

Amidst a busy week I finally came up with an idea (far too late). Let’s see how much I can execute in the little time remaining.

post includes complimentary cat photo IMG_7847.jpeg

ii: goal in focus

something something depth of field

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iii: rough something working

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with just under 12 hours left, I at least have the working player character/camera system. objects can be tagged as targets & pictures can be taken up to a limit. picture data is saved alongside a "score" based on how clear your photo is (is your depth of focus accurate?)

time for short nap and finish with levels + making the score matter. i think the hardest part now is making things worth taking photos of.

oh yeah and the pictures you take are saved locally as well.

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iv: wrapping up

very common sentiment of not finishing everything i'd wanted, but hopefully I can wrap up and have something playable in an hour or two

Different objects increase your score by differing amounts depending on how hard they are to capture (hidden or moving) and how well you took if (how is your DEPTH(S) of focus).

Screenshot 2025-04-06 150237.png Some kind of museum? Take photos of stuff I guess!

Screenshot 2025-04-06 150302.png Try not to disturb the wildlife though