Connorses

LD 38

LD38: Marble Galaxy

I'm trying to work out how I will make a camera follow a ball when the ball rolls around a sphere. The current camera is broken, but I have some ideas. For now, here's a ball that rolled too fast and went into orbit.

http://i.imgur.com/KKAk0wa.gif

MARBLE GALAXY: Rolling Balls Around A Bigger Ball!

The camera is better than before but it's still wobbly on one part of the planet. I'M OKAY WITH THAT! I may or may not fix it for Compo. The game now works with my XBox controller, too, which is pretty fun.

There are now enemies which have weakpoints. They are tricky to hit but you can do it. MGscreen1.png p.s. I just realized the enemies are climbing upon each other. I LOVE IT.

Keep being cool guys!

Fixed camera a bug in my game. Check it out here!

https://ldjam.com/events/ludum-dare/38/marble-galaxy

LD 39

LD39 Progreƒs

So the basic idea was to make a platformer where running costs fuel, and each jump costs fuel, and try to build puzzles around that. Don't know how interesting it's really going to be, hopefully I can make some cool levels. I'm still debating how expensive jumps should be, since the primary mechanic is the cost of jumps vs. running... ech.Untitled.png

LD 40

I’m in like Flynn

I even gots me a new laptop on Cyber Monday. This is going to be a fun one I just know it.

LD40 PROGRESS UPDATE #1 (Lunch Time)

update1.png

I was playing DOOM 2016 on my new computer this week. It bled through into my game idea. A lot.

I like my bone lamp.

(I'm already nervous about finishing this in time)

Not Finished Yet

But I might submit to the jam! Believe it or not, I've never written a dialogue box script like this before.ezgif-3-30d4441648.gif

LD 42

PROGRESS!

So far I have: Successfully found a script that can render a Unity camera over the Windows desktop (meaning this will probably ONLY run on Windows if I decide to use that feature)

Made a sweet Crown Vic police car spaceship

Made some concept art and overall story notes for the game

crownvicshot.png

Guess I'm entering the Jam.

Shame I couldn't get into the Compo. I'll try and submit this thing tomorrow! I think I made excellent progress. The ending of my game might even be worth the trouble. See you on the other side! [Grim salute] [falls over in exhaustion]

Ludum Dare 47

Spooky Town

LIGHTING/COLOR NOT FINAL UnityemxvtQgxuGjB.png Unity/emXanwFyhyP2.png Unity_IjBAtFfEWl.png

Double Post

oops sorry have a screenshotUnity_maDNMXB6kG.png

Spooky Gas Pump

Unity_LZ5B60sZaW.png team said I should make it lower poly so i replaced this bit with a texture making ps1 style graphics is pretty fun! I'm getting the hang of it...

SPOOKY DINER

i modeled barstools just so I could screenshot them it was fun!!Unity_tMXT3ornVG.png

Spooky Cops

2 new cars made! Both based on the first as a template of course.Unity_Fyw68dAV7q.png

spooky items!

Unity_RsLd1qrIEh.png this feels like the most productive game jam I've ever done