confusion...
...between chill and insane mode. no panic yet. 
...between chill and insane mode. no panic yet. 
coding data structures and game logic, no visuals or audio so far...

finally, some bits on the screen

ran into a last minute web game bug where keyboard keys are working fine locally but aren't recognized on itch.io. :scream:
if someone has the same problem: injecting <script>window.onclick = function () { window.focus(); }</script> into the index.html worked for me :relieved:
A shout out to my favourite entries so far. To focus my ratings a bit I played only Compo games. I hope I can play a few more, barely scratched 10% of the entries :fearful: .
https://ldjam.com/events/ludum-dare/56/hexoban by @plasmapuffs Insanely polished. Has Game Feel. I am studying the source code to learn.
https://ldjam.com/events/ludum-dare/56/attack-on-the-piper by @kiv Wild and strange. I can only imagine to be in the creator's head. Want to see more games of this kind.
https://ldjam.com/events/ludum-dare/56/dreadzone by @dzejpi Gives back the warm feeling of Quake or Doom. Very enjoyable.
https://ldjam.com/events/ludum-dare/56/reverse-pacman by @euske Elegant play on a classic game by subverting the roles in an unexpected way.