CupcakeMedia

LD29

Making a BioShock-inspired game. Underwater FPS FTW.

First area

First area

 

I think things are going alright. I might end up with a shorted game than I thought I’d get though, but at least you can shoot stuff and that’s always the best part of a game anyway.

Unity has been baking lights for 40 minutes. :O

Will I get done? Yes. Will I be in time? Probably, maybe, possibly. I accidentally made a really big map. Funny thing is, I made it actually five times as big, but the lag became a problem. I started turning off areas, but eventually just had to cut it all down. Which is lucky, because lightmapping is just about done and it’s been going on forty minutes. I’m on a laptop, but even so. Jesus. I should have just just the ambient lighting to sort it out. Now my laptop is sad. :(