davince

LD27

Whoo.

Even though I’ve made games in the past, I’m new to this entire Ludum Dare thing. So I figured, why not give it a shot? :) I’ll be making a game with the Sphere game engine, which is a 2D JavaScript-based game engine. (But not in a browser.)

I’m pretty into old-style stuff (“retro” I suppose :P), or unique-looking stuff, or weird stuff, and good underdogs that don’t seem to have been noticed by many people.

So… Hi! Looking forward to making something fun and enjoying the many, many entries. The themes seem promising so far!

hello

 

I just realized something…

“Ludum Dare”… Do you pronounce that as “Let ’em dare”? Or am I completely off the mark here? 😛

Comments

reismann
21. Aug 2013 · 20:18 UTC
It’s latin for “to give a game” and pronounced loo-dum dah-ray, according to these sources:
MrBlade
21. Aug 2013 · 20:22 UTC
Where the fuck did you get T from mate? XD I pronounce it “Loo-dum darh-eh” which is the proper latin pronunciation, however, if you want to be ‘MURICAN you can pronounce it “Lue-dum dare” Best of luck.

:)
22. Aug 2013 · 00:35 UTC
It’s latin? All this time, I’ve spelled in english instead of my native language.
22. Aug 2013 · 06:32 UTC
Well… Looks like the joke failed. :( At least I got some knowledge out of it.

Mwah hah!

Five hours into the compo, I am finally ready to… begin?

This compo started at 3am for me. I thought, “screw that, I need my sleep!” So then I had trouble falling asleep, anticipating Ludum Dare. But finally, it has started! And I already know exactly what I’m going to do. :)

Good luck to everyone making their game or thinking up ideas right now!

Comments

Pixelboy_85
24. Aug 2013 · 03:59 UTC
good luck to you too, fellow timezoneian.

Sweet, sweet progress.

screenshot 2013.08.24 17.16.07.0320

screenshot 2013.08.24 17.15.15.0109

screenshot 2013.08.24 17.16.13.0093

The old man can move and jump (kinda; he’s old after all!). The ninja hacker can’t do anything yet. The middle pic is the static you see when the game is transitioning between worlds (every 10 seconds).

Have a song: https://dl.dropboxusercontent.com/u/26026874/light.ogg

Getting somewhere

Now that I’ve actually got most of the groundwork done, I can finally start designing the levels! Let’s hope the puzzles and platforming sections don’t turn out shitty because I took so long polishing up the rest…

screenshot 2013.08.25 19.27.16.0054  screenshot 2013.08.25 19.28.16.0028 screenshot 2013.08.25 19.28.18.0358

Hoooly crap. Just in time.

…Just in time for me to learn there’s also a “submission hour”, that is! Well, I made the last changes only six minutes before the 48 hours ended, anyway. 😛

Download here.

Introducing…

screenshot 2013.08.26 02.52.15.0668

FLIPPIN’ MATRIX

A game of switching between two worlds. The real world, and the shadow world.

Enter our main protagonist, Old Man:

screenshot 2013.08.26 02.58.33.0866

Yes, Old Man is his name.

…whose world will soon be overtaken by a dark creature. It happens every 10 seconds.

He's sort of a hyrbid between a ninja and a hacker.

He’s sort of a hyrbid between a ninja and a hacker.

He won’t know what hit him.

So… *Ahem* Download here! Hope you enjoy the game. 😀

Edit: aw, Radnen gave me a shout-out. Lemme return the favour! (His game is difficult!)

LD28

I want to join the next LD…

…but it might come out inconveniently when it comes to school. We’ll see. Last time (my first time) was a lot of fun, after all.

Here’s to hoping it will be possible. I’ve got some possible ideas already. I might also try using a different game engine this time (been interested in LOVE, kind of…). That’ll add a nice challenge.

Other tools: GIMP for pixels, OpenMPT for tunes. Maybe I’ll pull out my NDS and use the nice drawing homebrew (Colors!) for drawn pictures or stuff.

thinking

LD31

Yeah, probably!

December 5-8? Sure! It’ll be my second time joining an LD.

And it’ll be my first time trying to use Haxepunk/OpenFL to make a game. It’ll be good practice. Haxepunk looks super useful for making cross-platform games.

Bit late, but in.

The competition was already going for 8 hours once I joined.

The theme initially seemed rather boring to me, but thinking about it I had plenty of ideas and now I’m on my way to create something that is hopefully going to be really fun (and finished in time!).

sample1

I don’t do graphics much so it’s not going to look superb, but hey. Acceptable enough, I think.

Out.

I had an awesome idea but it looks like it’ll take me more than 48 hours to complete, plus I haven’t been feeling too great anyway. So I’m not going to make it for the compo. Ah well.

Have this unfinished Wind Waker-style song (.it source) I was making for the compo.

You’re free to do whatever you like with it (Public Domain). The samples used are from free sample packs made by the Philharmonia and Sonatina Symphonic Orchestra.

 

LD 42

Late, but in!

Since the jam started in the middle of the night, I had a good night's rest first, but now my wife (artist) and I (coder/musician) are IN to make something that I think applies the theme very creatively!

The goal: for me to learn to use and apply some JavaScript ES6 techniques, and also to advertise the obscure game engine we're using (miniSphere). :smiley:

The main character:

38858693em279200616199716/em460339443803357184_n.jpg

The creature grows...

Progress is being made!

  • We've got some cleaned up sketches of the growing creature in several stages,
  • we've got some half-finished, nice sounding music,
  • we've got... well, some code but that's because I'm learning a whole new API I'm not familiar with after all. :smile:

But all in all, the game concept isn't too complex. And so things are moving along, and they are moving along nicely!

creature-progress-1.png