deammer

LD26

IStation is in!

Hey jammers,

we’re in! We are a team of  fourteen artists, designers and programmers who work together to create educational games and help kids all over the nation get better at the whole “school” thing.

Since we despise each other on a daily basis, we’ve decided to use this Ludum Dare as a team-building exercise. We’ll place our feuds aside and cooperate for the weekend to bring glorious games to the interwebs, before going back to our hate-filled work routine afterwards.

Depending on the theme and the brainstorming it will incite, we might split into small teams or just create one massive game with as much polish as we can.

Graphics and Animation: Photoshop and Flash CS5

Level Editor: OGMO editor

Music/SFX: we’re planning to do all the SFX with our own voices… and Audacity for editing

Language/Engine: FlashPunk all the way

#potatoesmustdie

LD27

Subject 18120 is trending!

Came in to work this morning to see that our LD27 game had 1000+ gameplays on Kongregate. Turns out it’s featured on the front page of the site in the “Trending” and “Hot New Games” sections!

Our LD27 game is on the front page of Kong!

Our LD27 game is on the front page of Kong!

We really want to tweak some things and add weapons, levels and music to the game for the post-jam version, so hopefully this is the start of something cool.
Thanks to everyone who played it!

Play it here!

Tags: 2D, as3, flashpunk, game, LD27, Ludum Dare, motivation, update