First Post
First Ludum Dare … possibly. If I come up with an idea by 6PM Saturday.
Plan on using Unity.
First Ludum Dare … possibly. If I come up with an idea by 6PM Saturday.
Plan on using Unity.
Made a boomerang game with Unity. Pretty simple game where you fire a boomerang and collect an orange ball to go to the next level.
View the entry here. You can play it on Web with the Unity plugin or download the Windows / Mac / Linux versions.
Amazing boomerang flying
My 2nd Ludum entry has been submitted.
A team deathmatch game where you control a squad of units.
Fighting beneath the surface, in trenches gives you damage, movement and armor bonuses.
Made using Unity 4.3 (C#) engine, Paint.net for graphics and Audacity/BXFR for some audio.
View the entry here. You can play it on Web with the Unity plugin or download the Windows / Mac / Linux / Source code versions.
My Ludum Dare game, “Perfect Squad” is now up. I really wanted to do an FPS so I came up with the idea that you’d control each squad mate individually and then the game replays all the recorded actions of all 4 squad mates simultaneously. You can redo each of your squad mates actions individually till it’s perfect. The overview screen (entire game on this screen) shows a replay of all 4 members of your squad. Sort of a turn-based FPS.

You control all 4 squad mates
Due to time constraints, I wasn’t able to complete everything I wanted to do but the recording and playback of each squad members actions is there. Check it out!
Tags: 3D, FPS, redo, replay, rewind, shooter, squad, turn-based, unity, unity3d
My Ludum Dare entry has been submitted!
You are a great Mountain with something everyone wants! Defend yourself by hurling rocks at attackers. Upgrade your stats to become more powerful.
View the entry here. You can play it on Web with the Unity plugin or download the Windows / Mac / Linux versions.
Tags: isometric, ld32, mountain king, tower defense, unity
I’ve uploaded a timelapse of the making of my Ludum Dare entry, Mountain King to Youtube. 12 hours of recorded work (about 6 not recorded due to technical limitations) in < 10 minutes.
Play the game here (Web/Unity, Windows, Mac and Linux versions)