Deity

LD27

First Post

First Ludum Dare … possibly. If I come up with an idea by 6PM Saturday.

Plan on using Unity.

LD28

LD29

TrenchWar – Fight below ground! Made with Unity

My 2nd Ludum entry has been submitted.

TrenchWar game by ImDeity

A team deathmatch game where you control a squad of units.

Fighting beneath the surface, in trenches gives you damage, movement and armor bonuses.

Made using Unity 4.3 (C#) engine, Paint.net for graphics and Audacity/BXFR for some audio.

View the entry here. You can play it on Web with the Unity plugin or download the Windows / Mac / Linux / Source code versions.

LD31

Perfect Squad

My Ludum Dare game, “Perfect Squad” is now up. I really wanted to do an FPS so I came up with the idea that you’d control each squad mate individually and then the game replays all the recorded actions of all 4 squad mates simultaneously. You can redo each of your squad mates actions individually till it’s perfect. The overview screen (entire game on this screen) shows a replay of all 4 members of your squad. Sort of a turn-based FPS.

Perfect Squad Clip

You control all 4 squad mates

Due to time constraints, I wasn’t able to complete everything I wanted to do but the recording and playback of each squad members actions is there. Check it out!

Tags: 3D, FPS, redo, replay, rewind, shooter, squad, turn-based, unity, unity3d

Comments

nsindrajith
08. Dec 2014 · 22:46 UTC
cool
sheigeno
08. Dec 2014 · 22:57 UTC
..soo epic

LD32