I wont say “I’m in”…
… But the fact is that I will participate to this Ludum Dare 23.
After following the event for a year or so, it’s time for me to get involved, so as many of this 10th anniversary edition participants, it will be my first LD.
To create my game, I will use the C++ language with the SFML (Simple and Fast Multimedia Library), and I don’t think I will need any other library.
For the medias, I surely will use paint.NET for the graphics. For the sounds, SFXR will do it, and for the music, I never composed anything so I’ll have fun with the editing tools presented on the website.
I may also use Audacity.
And of course, a pen and many papers to make the game out.
I will use a tiny base code made this week, with some media loading and using + event processing samples, but especially the workspace created and parametrized for the occasion.All this to save time with the settings and the meta work.
Here where I am for now… see ya later (alligator) for further news.
deneb