DigitalCrest

Ludum Dare 47

Slowly progressing, small hiccups here and there

My second solo Ludum Dare ever is progressing slowly, but the core gameplay is almost done. As the last thing for the day I set the grass tiles become null when the player object goes over them, but for some reason the cell 0,0,0 doesn't want to do that. Considering that I'm not a programmer it's looking ok, hopefully will have time to work on the graphics and add some sounds too.LD47StuckInALoop_WIP1.png

Ludum Dare 48

It's finally playable!

This time the theme was (fortunately for me) a little easier to design for. Attempting to make a game in Godot by myself the first time. I had some other ideas, but decided it's better to keep it simple. Now to add more juice! LD48emDemo/em1.gif

Done! This time made it within 48h.

It's past 4am at my place and my second solo Ludum Dare entry is finished! While there were things left undone that I wish I had managed to implement, I've learned a lot just by making this simple game. It might not win any awards, but at least it's quick to try out. Hope everyone else has enjoyed this special 48th LD. :) https://ldjam.com/events/ludum-dare/48/super-space-explorer

SSPemLDGameImage/em600px.png

SuperSpaceExplorer_Gameplay2.png