digitalistic

LD22

LD #22 – Untitled Cave-Dwelling Adventure!

So, a few hours ago, I had an idea for a game where the player is trapped in a cave with nothing more than a flashlight. Being super dark, the play can only see what’s lit by the light.

I got a very simple, very basic prototype up and running, and I’m kinda loving it so far. I added some dust clouds and all of a sudden, it’s a bit creepy.

I may not have any real design or idea what I’m doing with this, but I don’t care. I’m having a blast with it.

Day 1 Update!

Now that the first day has come to a close, it’s time to share what I’ve made so far.

W, A, S, D = Move

Mouse = Aim Light

http://dl.dropbox.com/u/7265269/WebPlayer/WebPlayer.html

 

There isn’t much so far, as most of my time has been spend getting the mechanics of moving, jumping, etc. in place. I also spent several hours tinkering with the lights so they’d be just to my liking.

Since the last update, I’ve added a basic enemy spider, player damage (represented by the in-game lighting), and a simple introductory sequence.

At this point, the game mechanics are mostly done, with the exception of another enemy type. The next 24 hours will involve sleep and level design!

 

 

 

 

 

 

 

 

LD23

LD23: Tiny’s World

The theme is Tiny World.

My idea is a game called “Tiny’s World”, where you play a giant named Tiny, who must defend his home planet from alien invaders who wish to shrink it into submission for use as a power source in their doomsday weapon.

Tiny must hold them off as long as he can!

Gameplay will be a 2d survival game with an emphasis on melee combat and rotating the planet to help engage enemies.