Hey all! I'm Layla. I did the Art, some programming and Writing on MOODFOOD. This is my third Ludum Dare!

MOODFOOD banner with the Governess in the middle.
The main programmer on MOODFOOD did a post which you can see HERE!
I'd like to share the artistic goal of MOODFOOD, and also show some concepts that were done for it before pixel designs!
I was tasked primarily with the art direction of MOODFOOD and also the writing which in return gave me a lot of control over the universe that I wanted to portray in this project. MOODFOOD is a retro-inspired game set in a cyberpunk based universe.

The Governess Concept Art
My workflow varied on this project, main characters like The Governess and even the player received concept art whereas most of the enemies didn't. The enemies were mostly just drawn into pixel art with no sketches, and luckily their designs seemed to work out! My main goal was getting good looking enemies as quickly as possible so when ready to be implemented the sprite artwork would be available.

The Three Pets of the Governess!
For the story direction with MOODFOOD, I didn't want to make it heavily serious. I used a lot of 80's slang (which assisted well in the retro and Cyberpunk vibes). My main goal was to give the player as much story as possible in a short statement (Announcement from the governess).

The Governess!
Overall this was a really fun Ludum Dare!
I'd like to thank everyone for the great feedback and also compliments on the art and writing of the game!