Yeah why not…
Yet another newcomer to Ludum Dare (having sat on the sidelines for previous competitions). Mainly used to C++ and Ogre3D, but for the compo I’m going to be using Java with LWJGL. Mostly to stop me getting carried away with pointers… Probably best to leave hard-resetting code to my PC than yours… :}
Blog:
http://dustystylus.wordpress.com
Using:
Eclipse + Java + LWJGL
Photoshop CS
Cubase 6.5
With plenty of reference to: “Programming Game AI by Example” and “3D Math Primer for Graphics and Game Development”.
UPDATE – Blog also has some premade code uploaded that I’ll be using. One is a 3D Vector class, the others are basic AI/Entity classes.










Couldn’t fade in the sound, so it’s a bit….# BWAAAA! So verily, tuneth down thy digital luggole transmitters. o___O






