Some Basic Stuff
Settled on an idea and am now working on the basics (with a bit of animation to keep myself interested).
You need to touch each of the coloured boxes while avoiding the spikes. The fewer turns used, the higher your score (possibly including a threshold which causes you to lose). Currently movement is in the cardinal directions but I plan to change it. Different stages will have different movement types such as the knight from Chess. Spikes move in real time, so hopefully it will require a bit of finesse in the later stages.
(Open image to see the animation)





