Eiyeron

LD 41

Juping on the hype train

Hello there. In the end I'm gonna participate in that jam. Been years I wanted to. I'll probably be using Haxeflixel as my game engine, Aseprite for graphisms and eventually a music software. Anyway, it's coming soon, so I wish you all the best of luck and courage! o/

Taking on the theme

Hey there, so it began. Neat!

It wasn't not what I had expected to have, but it's not so bad, I'm getting a few ideas. I may end up not using the theme itself to determine the game itself but the background or something like this. This is the part that worries me the much. Is that allowed and approved or should I stick closer to the theme?

Anyway, good luck and have fun everyone!

Small progress

I'm trying to make AIs. The first one is more or less ready. Need two more for the other fighter archetypes. (Not visible here ,the blue squares cast spells to hurt my team)

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Pixelling some pixels.

I'm trying to lay down the ring's design for my fighters, now that they're supposed to have a brain. Still WIP but I like where it's going.

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Progress, progress, progress

I really should work into adding graphisms to the fighters and add the ability for the player to attack. Up to now, they could only move the characters, hahaha!

(The indicators turns red when their respective fighters falls down)

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And finished in time

Hey there! I finally got to finish my game in time. It's a bit janky and I'd have expected it to be a bit better than what I could do, but hey, I'm pretty happy to finally have done something for the Ludum Dare!

Check out my game's page here! o/

Good luck to everyone! It's either the finish rush or the middle of the race. In any way, I wish you the best to finish your game!

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