The Taker needs feedback
This is my first jam entry, I wanted to publish it as a compo, but I was too late... nevermind, check it out and I will vote back
https://ldjam.com/events/ludum-dare/38/the-taker
This is my first jam entry, I wanted to publish it as a compo, but I was too late... nevermind, check it out and I will vote back
https://ldjam.com/events/ludum-dare/38/the-taker
All you guys are right, I have a problem with camera, that's why I made dead zone. Camera is sometimes going to go between many castles in one place. Use dead zone to have the least castles you can. You can't delete deadzone, and it can destroy your characters too, that is space limit. I didn't have any idea about infinity tanks, I would fix that, but I think that's cheating. Thanks everybody for voting my game.
I see some contestants posted some bugfixes so I just wanted to ask is it really fair by rules to change your game after you posted it. I know how to do most of bug fixes and I would need about 25 minutes without reposting, but I couldn't find is it OK in rules, can someone answer me?
I have finally got an idea for a game and I am faster than ever!!! Menu is already made:

I'm currently working on the game itself, It's gonna be a card game(please don't copy me):

Want to play a dangerous game? Wait until you see mine!
I am finishing up the AI form my game. Do you like that dangerous face?

That's it, there is no description, this link might be useful: https://ldjam.com/events/ludum-dare/40/the-final-judgement
My game needs rating: https://ldjam.com/events/ludum-dare/40/the-final-judgement
Rate it and I will look at your game.
My game needs 16 more ratings, come and look at it. https://ldjam.com/events/ludum-dare/40/the-final-judgement
I will rate back
I saw some players comment things like 'UI doesn't scale', 'I don't see text on the cards', 'I always win when I press attack though I don't have any cards on the table' and so on.
First, UI scales right. Cards have only numbers visible(if not send some screenshots), text is too small because it should not be read. It's just made to make card look better. I will post the card image if you really want to read what is written there.
The game has problems I'm aware of. If you click Attack in the first turn, you can win if your opponent doesn't have card 1 or 2 in the deck(which you control because you choose cards). If he has, it doesn't have to mean he has them in his hand, and you win again. If he has 1 in his hand, you lose. AI will not attack you in the first turn because it's made to get as big number of cards as possible when he wins. I made it like that to make the game last more.
Second, there is no 'table'. The 3D model of the table should have had cards but I didn't have time to add them. It should also have had a heart model and the feather of Toth's on the Scale of Afterlife.Animations in the game are quite bad with that reason,too. If I added that it would count as a feature change, so just imagine it's there... You will be able to see only the sum of left and the sum of right scale side whenever you drag your card, and your difference will be displayed as 'Saldo'. Sum of left and right are displayed in the upper right corner of the screen colored red and blue. His difference between left and right and the number of cards in the deck will be also shown there. If you haven't checked my game out yet, do it now: https://ldjam.com/events/ludum-dare/40/the-final-judgement
Rate my game : https://ldjam.com/events/ludum-dare/40/the-final-judgement
And I will rate back