Here’s my game as it nears the 24 hour mark. Went for a fantastic voyage/infinite faller theme. Its pretty much a game at this point, just needs art + polish + sound.
http://www.transfixedgames.com/ld29/Builds.html
I also am keeping a track of my activities by the hour, might be interesting for people to learn how to (not) schedule time:
6:00 Figure out what the theme is at 6:06
7:00 Brainstorming with Chris, figure out nanobots theme
8:00 Watching Breaking Bad
9:00 Writing up stuff for other people to do.
10:00 Emailing people stuff at mcy D’s
11:00 Sleeping
5:00 Get up around 5:30
6:00 Got a box moving around in Unity
7:00 Having trouble with collision detection in 2D, but have bones, cancer and level generator.
8:00 still no collision, adding blood veins, tweaking level generator, fiddling with android settings.
9:00 Napping, showering.
10:00 Oh, box collider AAAANNDD a rigidbody. Innntterrreessstttiinnggg
11:00 Gave veins, cancer and bones basic functionality.
12:00 Made left and right veins, a sky that falls back, added cancer counter.
1:00 Made zooming out effect when you collect enough cancer, taking break for food.
2:00 Got back from lunch
3:00 Added person that you zoom out to, fixed bug with crashing into bones.
4:00 Added barriers on sides, fine-tuning item placement + cancer counter position, showed Chris game + The fencing game.