ExiA

LD 41

~6 Hour progress

First jam for @chibitan and me. We both don't have much experience as game developers, so we're quite happy with our progress so far.

We started working roughly 6 hours ago and decided to make a stealth + baseball game. The player's goal is to reach all bases without being seen by the enemy team's thrower. Conveniently placed obstacles (maybe randomized?) will allow the player to stay out of sight.

We kinda bended baseball's rules to make this game:

-The enemy team only has one member, who has to throw and retrieve the ball, and spot the player

-The player's team consists of the player and a batter. The batterhas to hit the ball; if he did that successful the player is allowed to move until the enemy thrower has brought the ball back to his starting position

-The player does not need to stand on the bases; in this game they are used as checkpoints, to prevent players from going directly to the final base

Progress so far:

-The enemy can throw the ball

-The ball can be hit while it moves over the batter's tile

-The ball is launched to a generated position after being hit

-Upon successful hit, the player can move freely

-As soon as the ball reaches it's target location, the enemy will move to the ball and bring it back to his original position

-Graphics have been prepared, partially in use already

-Sounds have been prepared

After lunch break, focus will be directed to the enemie's ability to see the player, as well as obstacle placement, bases and UI/sound. If there is enough time left, we might implement some other ideas (e.g. distractions, either randomized or as usable skills).

Finally, have a gif of our progress so far :) HighlevelValuableCockatoo-size_restricted.gif

Edit: Fixed some spelling and changed the hitter to batter (woops)