falcon11445

LD31

rip particles

i had to get rid of particles because they would not behave like i wanted them to. They would not spawn where my character died

I finished

Im done time to sleep

Comments

El Cabaro
07. Dec 2014 · 19:31 UTC
Keepin’ it simple, I like it.

LD33

I’m in

I’m in for my third ludum dare. Unfortunately i missed ludum 32 because of personal needs and i was relatively bored with programming but now im back and for this ludum dare i’m going to use:

Gamemaker

Gimp

Notepad for notes

and pen and paper for initial ideas.

Good luck to all.

I think i have an idea

This morning my internet wasn’t working but I’ve got it fixed now, yay. My idea is a simple clicking game like cookie clicker or something of the sorts but with a twist, because you are the monster people will come and periodically attack you leaving you weak and vulnerable . I have no images since this is still very much a concept and i have only just begun to done stuff however, i should get more done by about 4pm (gmt) meaning that there will be screenshots coming!

Not going well

I got rid of my first idea since it wasn’t really working and it felt messy so now im probably going to do some sort of plat former with different people from the kingdoms which you have to kill to get better abilities. :(

Comments

TheMorfeus
22. Aug 2015 · 14:22 UTC
Don’t worry, i’d scrapped 2 ideas (which both had over 2h of work put into them) before settling on the final one 😉
falcon11445
22. Aug 2015 · 14:35 UTC
okay, im not worried as much about the idea, im worried about time constraints 😛 those are what i needed to improve on for my other entries

Very basics are done

screenshot I have the very, very basics done. I know the art is crap but that will improve when i polish it and stuff. My idea is to have your monster evolve through time as time progresses. My idea is that each time you complete a level, you will advance in era meaning that both you and the technology will evolve. Your monster starts off as a blob but can become something scary or cute dependent on your choice.

Things I have left to do:

complete most of the gameplay tonight,

add music,

sound effects,

improve art,

polish,

particles,

basically too much stuff!

progress report #1

screenshot2

Things are beginning to come together. This is a basic overview of my first level and obviously these are just basic art types so i can get a feel for things. Tomorrow is going to busy day because my programming tool wasn’t working this morning. Tomorrow I need to add animations for pretty much everything, particles, all the levels, different enemy types, different time zones, different monsters and general polish and making things better along with a couple of late night ideas thrown in. I have implemented a system in which, if you die then everything gets reset including enemies and stars. This adds extra challenge to the game and it was there unintentionally and i don’t really know how to fix it but i think it is a fun and challenging game play element but if you don’t like the idea then just let me know before i go full blown with the idea :P. Take from the screenshot what you will but i can semi promise you that it will look a lot better when the game is finally able to be played.

Also 1 last note: This is first time adding music into my game and since i don’t think i can get any open source stuff off the internet i will be making it myself so please don’t judge me or it if it kills your ears 😛 but I’ll go now.

Checkpoints are gone

I have decided to get rid of checkpoints because they serve no purpose because if you do then everything gets spawned again meaning the checkpoints become redundant.

Backgrounds

I now have basic backgrounds which should be improved later tonight when i get onto the polishing stage.background1 background2

Don’t judge :P

Please do not judge the art and graphics in my game too harshly since im only 15 and im terrible at art like by year 9 of school i was still only a 4b (if that has any relevance to any of you).

 

Thank youbackground3

Comments

23. Aug 2015 · 17:31 UTC
Every part will be judged fully and fairly since, after all, we are all monsters. And fyi, I was a 3b at best.

last minute question

Before i go off and make some really bad music are we allowed to use royalty free, open source music?

Comments

Xanderzoo
23. Aug 2015 · 17:15 UTC
This is how I understand it. I might be wrong, but I think this is how it works:

If i had time…

If I had enough time i would have detailed all of the rooms…background4

My game is done!

After a long stressful my game is able to be played. The game is called time monster and it is a platformer game. Unfortunately I did not have the time to turn it into a web game meaning it is download only. You can play it here! Thank you for maybe having a look and please feel free to leave feedback,

One last final question:

Can I add and change screenshots after the compo is over if I don’t think the current ones are very good?

Comments

torcado194
24. Aug 2015 · 04:16 UTC
to my knowledge that’s totally acceptable! really the only thing that ISN’T allowed is adding more content to the game (unless uploaded as a different link and clearly stating it as a POST COMPO version of the game).

My game is finished!

Last night after a lot of hard work, my game was became finished. I am proud of it and is double the size of anything I have ever made before.

If I were to do it again, I would work a lot harder on the first day so I could add more levels and spend more time on music and sound but oh well.

Please play it here!

thumbnail1 Thank you!

How to get on rating page?

I have something like 38 coolness or something but I can’t seem to get onto the rating page. I was wondering how you get onto it.

Take time to play my game

Hi, I hope you’re all having a great weekend. A chance to relax and play some cool ludum dare games.

Speaking of cool ludum dare games, would you please take a moment of your time to play my game time monster.

Thank you for your time!

thumbnail1 iconpropericonproper