Fis

LD 40

We are in too!

Hi there,

we (@nivbeth and @fis) will attend to ludum dare for the first time.

The tools of our choice will be: ~ illustrator ~ photoshop ~ libgdx ~ android studio ~ blender

Lets make awesome games!

Feed'em status report

Hey there,

@Nivbeth and I are advancing quite slowly, but the core features are available along with polished graphics :3

Hopefully, we will be done until tomorrow!

POLL: Should we focus on multiplayer or AI for singleplayer? Please help q.q we don't know if people will gather to play together ._.

LudumDare.png

Progress so far

Now there is just the AI missing!

Peek 2017-12-04 13-23.gif

Feed Them published

Hey everyone!

Feed Them is published!

TeaserMittel.png

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Check out on https://ldjam.com/events/ludum-dare/40/$53540 (HTML Version available)!

Give our cat some milk!

Peek 2017-12-05 23-14.gif

Try it yourself! :3

Game: https://ldjam.com/events/ludum-dare/40/published-feed-them

HTML5: http://ld40.flask-software.com/

Catcontent... always... works!

Clap on three, two, one...

Peek 2017-12-07 00-59.gif

Play it here: http://ld.flask-software.com

Rate it there: https://ldjam.com/events/ludum-dare/40/published-feed-them

Thank you :)

Did you feed the pig?

Peek 2017-12-10 21-04.gif

No? :3

Feed it here: http://ld40.flask-software.com/

Rate it there: https://ldjam.com/events/ludum-dare/40/published-feed-them

LD 41

We are in again!

Hey there!

@Nivbeth and I will join again as well! This is our second LD and we are aiming for a higher rank than last time :cat:

And don't forget to feed the pig!

Peek 2017-12-10 21-04.gif

Ludum Dare 46

Growing defense updated with animations!

Hey everyone!

Wondered how our game growing defense would have looked like, if the animations were done in time? Well - we were curious and added a separate updated version to our submission along with the original one!

vera2idle-pub.gif

Check out our updated version (removing an unintended sound effect and added visuals, gameplay was not touched) - we uploaded builds for linux, mac and windows as well if you want to check it out natively.

Thank you for all your feedback so far, we really appreciate it and feel encouraged to continue development!

Best regards - @fis & @nivbeth

Edit: oh boy - the link ofcourse! https://ldjam.com/events/ludum-dare/46/growing-defense

Ludum Dare 48

The drillcat is ready

Oh god we did it. Our third LDJam - and we are incredibly proud of it. Digging In!

ld48-hay.gif

This game was created using the freshly released godotengine 3.3 - please tell us what you think about it :3 https://ldjam.com/events/ludum-dare/48/digging-in

Digging in!

Have you tried the drillcat already? :smile_cat:

ld48-start.gif

If you are curious what tools we used - that should be all of it:

  • Godotengine -> the game engine of our choice
  • aseprite -> a wonderful tool for creating pixel art
  • jsfxr -> web tool for creating soundeffects
  • gitea -> for code collaboration a selfhosted lightweight github alternative
  • seafile -> for sharing assets across team members (selfhosted dropbox more or less)
  • discord -> talking all the time/streaming content for feedback and fine tuning

And of course the best friend of everyone:

Coffee.gif

Please check it out!

https://ldjam.com/events/ludum-dare/48/digging-in

Ludum Dare 49

Catastrophy

You've got only 72 hours - don't make anything too large. Thinking about creating a platformer? Especially a 3d platformer? You think too big they said. Make something more appropriate to your time budget they said.

We did not listen - we made a 3d platformer, and it was good. We learned a lot and are proud to present catastrophy. Sadly the physics were not in our favor so the "unstable" map destroys not enough to our liking.

But never the less, please check out our cat-content game :cat: (and use a controller if you have one!)

CatPeek02small.gif

How to save that kitty?

Can't figure out how to save the one on the locker below the vent?

CatRun.small.gif

Try it out on your own! https://ldjam.com/events/ludum-dare/49/catastrophy

(now with linux, windows and osx binaries along the web version!)

Ludum Dare 50

Stopped Karen already?

Hey everyone,

we'd like to thank all testers of our game for their feedback, we just updated the game with a few bugfixes and an additional indicator regarding the placeable amount of traps!

Please check it out how to stop karen!

Karen03.gif

https://ldjam.com/events/ludum-dare/50/stopping-karen

Thanks <3

Stopping Karen v0.2.0

Hey everyone!

We added a much requested feature to speed up karen for optimizing your trap placement (and a manual camera mode to prevent nausea). Since this is not a bugfix we preserved the original version as v0.1.0 and added additional links for v0.2.0. The game logic stayed the same, you just don't have to wait so long for termination!

Karen04.gif

Best regards @fis, @nivbeth, @peacememories, @fluffymadness

Edit: Oh... and check out here >:3 https://ldjam.com/events/ludum-dare/50/stopping-karen

Ludum Dare 51

Bake-o-mancer!

It has been a journey for three days! So - Godotengine 4 beta 2 released just in time for LD51 and we wanted to enjoy all these fancy new features - since the beta version also shipped with the webexporter. Sadly, after the first day of work, we encountered four bugs/issues that forced us to downgrade. Lots of hours were invested so take an advice: don't use beta software for a gamejam.

While this was bad for the jam itself - it is of course very good for the engine, since bugs have been identified and count towards engine development.

Bake-o-mancer is our first cardgame - most of our time was invested in the basic functions and game loop. Only the last hours were used to generate the content, but in the end all previously done work made adding content very easily. Sadly, there wasn't enough time for further balancing so the game itself is pretty hard.

Please check it out - we'd love to hear some feedback!

AD-1.png

https://ldjam.com/events/ludum-dare/51/ld51-1

Ludum Dare 52

They don't like the moonlight!

Since our animations in the game are quite small I wanted to share it this way.

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Thank you so much for your feedback so far! Each time we join ludum dare we learn something new about how to focus and what is more important than other things.

This time I can definitely say that omitting the sound effects wasn't a good idea. I guess next time we will start with focusing on a MVP and extend afterwards if there is time left. Managing and planning what parts should be done first is the hardest part in my opinion.

If you haven't tried yet - please check out our game Moonlight!

Ludum Dare 54

This time it's about cooking

Our ninth participation, and like every time I realize, that I just love making games (and animations).

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Would you like to try cooking on limited space? Try it out yourself!

Greatest Sandwich

APK-Export works!

Tested android exporting a godot4 game for the very first time - and it just works like a charm!

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Added *.apk download links to our game! https://ldjam.com/events/ludum-dare/54/greatest-sandwich

Ludum Dare 56

Made a gif - or two

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I'm so proud of this ldjams result - try it out yourself!

https://ldjam.com/events/ludum-dare/56/the-pasture