Fred Aberg

LD 39

2nd Ludum Dare!

I've gotten a suprising amount of work done on the first day! I don't really know what to add next though...

Here are some screenshots C: Screenshot 2017-07-30 20.07.32.png

I added nighttime too, just to make it a bit harder. Screenshot 2017-07-30 20.07.10.png

Mission Success!

Despite my last/first Ludum Dare entry failing quite miserably, this years LD was really fun! I'll probably be participating in the next one!

My game: https://ldjam.com/events/ludum-dare/39/greenville-deliveries Cvr.png

LD 40

Really happy with the first day!

Skärmklipp 2017-12-02 23.13.21.png

The planks of the brigdes can break when you step on them, the more loot you have the bigger chance there is that the planks will break.

Really happy with the visuals so far!

Post Mortem

Oh boy... Although i did not get to code as much as i wanted i have definitely learned alot on the low-poly side! This is hands down my best Ludum Dare yet!

Game: https://ldjam.com/events/ludum-dare/40/$50976

Special thanks to my amazing music composer! Some screenshots: Skärmklipp 2017-12-04 19.27.04.png

Skärmklipp 2017-12-04 19.28.01.png

Skärmklipp 2017-12-04 19.29.20.png

In need of feedback!

I'm in need of feedback for my game, it's pretty short but hopefully you'll enjoy it :D

Game: https://ldjam.com/events/ludum-dare/40/golden-cave

Skärmklipp 2017-12-04 19.27.04.png

Skärmklipp 2017-12-04 19.30.34.png

LD 41

In need of critique! [High Explosive Stealth]

I haven't had alot of luck when it comes to the amount of ratings i've recieved, I would mean alot if someone would play my game! C:

The game itself is quite simplistic because of lack of time caused by the amount of school work i had the same weekend, but I think it turned out quite good!

Game link: https://ldjam.com/events/ludum-dare/41/high-explosive-stealth

[Stealth + Artillery Game]

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LD 42

Space-Delivery in a cramped asteroid field!

Even though visual studio decided to kill itself immediately on the first day I still managed to get alot done! Now on the second day the gameplay is starting to come into shape too!

The gameplay itself is pretty simple all you need to do is go between the two space stations without taking too much damage from asteroids and rogue spacecrafts! \I hope it doesn't turn out too simplistic so I'm looking for ways to get it more complex and interesting.

Some screenshots: 2018-08-12_18-45-27.jpg

Here you can see the space stations you deliver the goods to. 2018-08-12_18-46-49.jpg

Unityem2018-08-12/em18-42-09.png

LD 44