Fsmv

LD23

First Time

I look forward to an awesome weekend!

Here’s what I’m going to use:

  • Java with Eclipse as my IDE
  • SFXR and possibly muse score if I have time to compose something
  • Tiny Sound for sound control
  • GIMP for artwork
  • Git for version control
  • RecordMyDesktop for timelapse

I’ll be testing myself over next week and hopefully I’ll be able to finish a game in 48 hours.

Technology!

During LD23 I’ll be both streaming and providing live builds of the game!

Progress

It’s looking good so far. I have a rendering engine and most of an animation engine. However, I’ve run into a problem art. I forgot about my animating skills. Oh well, I just need to play with it a bit more tomorrow. But for now, sleep.

Here’s what I have so far: http://dl.dropbox.com/u/8016309/ld23/index.html

I’m streaming and updating that link as I develop the game, come watch when I wake up for more development tomorrow!

Tags: demo, java, ld23, linux, progress, streaming

Saturday is Over

Sure I’ve got a demo that updates every time I compile and a live stream but no screenshots yet! So here, have something to look at.

LD24

First Few Hours

Here’s what we have so far. We’re going for an ongoing upgrading-your-character type game. Sort of like all of the kitten cannon clones except ours isn’t simply launch and watch its a sidescroller.