fued

LD28

Steampunk clocktower binding of isaac for mobiles?

Really was starting to doubt my team would finish in time, but at 3am on tuesday morning we did it!

after a lot of team reshuffling we eventually got started saturday, coming up with a huge amount of ideas before settling on one that annoyed the least people, Something similar to binding of Isaac with you only get one chance/one gun/one bullet at a time/one weapon at a time etc.

I started coding it up in unity, others started on music and assets

By sunday night we were able to run about the clocktower, but had no enemies, UI or shooting. Although thanks to unity2D (which im new to) i was able to add particles, bloom, lighting effects etc within a few hours, from my previous experience(xna) that would of been at least a whole day by itself

Monday we went non stop, coding from 6am until 3am, and artists creating assets until the very last minute!

We ran into issues with the main player asset not looking 1armed, so we had to adapt the theme to meet the story instead. you only get one lord of the clocktower… when you win, you take over. This made a lot more sense when we thought the theme was “you can only HAVE one” as we read it wrong sometime on saturday ๐Ÿ˜›

 

Really happy with what we made, and I’m going to spend all week polishing it up, so that i can deploy it on iphone/itunes/android/google play this weekend.

play the game here;

http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=14588

 

screenshot6