fydo

LD12

micro Ludum Dare!

Hello everyone!

I was hanging out on IRC with some pals when Bleck, DrPetter, and I decided to have a fun little “microLD”, where normal LD rules apply, but you get only 6 hours to develop your game. It’s quite flexible in that you can choose which 6 hours you want to use. (Hooray for the honor system)

There is an added twist that I announced the theme at least a day before everyone started, so you got to think about what you wanted to make.

The theme is/was ‘Utopia’.

Here are the final entries: (From what I’ve heard, I’m still waiting on entries from philhassey and mjau)

Bleck – Snowtopia –  http://www.omnisu.com/files/snowtopia.zip
DrPetter – Utopia – http://www.cyd.liu.se/~tompe573/drpetter_utopia.zip
Fydo – Paradise Gone – http://fydo.net/programming/ParadiseGone-fydo-microLD1.zip

I certainly had a lot of fun making my entry. I had about 2 hours to kill on a busride a few hours before I started developing the game, so I planned it all out on paper. It worked out surprisingly well, in my opinion. Post your comments! 😀

And of course, it’s not too late to participate. Since this isn’t really an official compo by any means, feel free to set aside 6 hours of your choice to make a game and put a link in the comments. Hooray!

Tags: 6hours, bleck, drpetter, fydo, microLD, microLD1

LD15

More Progress (Can’t think of a good name)

Here’s a screenshot of my game so far, our little explorer is getting ready to enter the evil cave for the first time … (click to enlarge)

cave-screen

Still LOTS left to do … sigh. :)

Also, I’m trying to think of an awesome name. I’ll come up with something. :)

Whoops, forgot to eat

Hah, I almost passed out in the shower this morning. I then realized I hadn’t eaten anything for a long while. Oops.

Hooray for Ludum Dare! :)

(New screenshots coming soon from me)

Cave Dangerous Post-Mortem

I figured now that I’m done rating everyone’s game, I’d sit down and write up a little post-mortem for my game, Cave Dangerous. Cave Dangerous is a fun little exploratory platformer with a minimalist inventory system. I had lots of fun creating it for the Ludum Dare 15 competition.

The good

  • I actually finished this time! The last Ludum Dare I was in (Roads), I did not finish due to some unfamiliarity with AS3, among other issues and time constraints. So, yay for finishing!
  • Even though I did suffer through a short internet outage, I managed to make good use of that offline time to work on some pixel sprites for the game, which really helped to set the artistic “vision” for Cave Dangerous.
  • First time using Visual Studio in a compo, and it was quite enjoyable. Well, except for some major deployment issues (see below)

The Bad

  • Originally planned to do something in 3D, but was feeling uninspired facing the modeller. Also, a quick test revealed my .obj loader was (again) not working correctly. So, scrapped that idea.
  • As with every platformer I’ve made for a compo, I spent too much time tweaking / fixing the jumping and collision code. I think in the future, I’ll see about preparing some basic tile-based collision code ahead of time so I can focus more on the actual game.
  • This was my first time trying Visual Studio with a compo entry, and it was very enjoyable up until I had to package it up to release it. I ended up almost pulling my hair out in frustration (why do I have to package a C++ redistributable? argh!). A website that I found (here: http://llbit.se/?p=19) explains pretty much exactly what happened to me. I ended up using mingw32 to compile the exe, which worked perfectly. Sheesh.
  • Didn’t have enough time to add an explosion sound effect for the bomb. Apparently this is what most people complained about (aside from the length of the game) judging by the comments I got from the ratings.

As another “behind the scenes look”, here are some pics of the miner before I settled on the final image:

old-minerguyplayer-old

LD17

Dreams

BvJDF

(for those who don’t get it, here is a helpful link with some info on the meme)

Tags: motivation, poster

Some progress on my puzzling island game

fydo-ld17-screen1
(Click to enlarge)

As per usual, I started working on art stuff to begin with.
The water line along the bottom is fun. It’s a bit of a cheap graphical trick, but I hope it brings the sensation that the tide is rising. :)

Hope everyone is having lots of fun! 😀

Tags: fydo, islands, progress

Another screamshot

fydo-ld17-screen2

A few more fun things going on here. :) Looking forward to spending tomorrow polishing things up. Fun times! 😀

Tags: island, screenshot

Island Rescue – Guitar Tab

TAB: Island Rescue (LD17)
By: Fydo

I dunno if anyone cares, but for the guitar enthusiasts in the compo, you might enjoy a tab of the song I made for Island Rescue. :)


/ = Slide
~ = Vibrato

------------------------------------------
------------------------------------------
------------------------------------------
-----5-------------------------5----------
---7---5-/-3-/-5-/-3-/-5-----7----5~~-----
-5-------------------------5--------------

------------------------------------------
------------------------------------------
------------------------------------------
-----5------------------------------------
---7---5-/-3-/-5-/-3-/-5--5-/-7-/-5-/-3---
-5--------------------------------------5-

------------------------------------------------------------
------------------------------------------------------------
------------------------------------------------------------
-------10------------------------------10-------------------
----12----10-/-8-/-10-/-8-/-10------12----10~-10-/-12-/-10--
-10------------------------------10-------------------------

-----------------------------------------------------
-----------------------------------------------------
-----------------------------------------------------
-------10--------------------------------------------
----12----10-/-8-/-10-/-8-/-10---10-/-12-/-10-/-8----
-10-----------------------------------------------10-

LD 38

Aloha, humans

I like Ludum Dare and it is good! :dark_sunglasses:

I'm an oldschool LD guy, my first compo was LD8.5. None of my games show up on this newfangled website but you can find most of them here: https://web.archive.org/web/20170815002800/http://ludumdare.com/compo/author/fydo/

Other posts

World of Dummycraft

This is my entry to the dummy compo. I HOPE I WIN!

dummy

Post Mortem!

What went right: I searched on google for a “dummy” picture, and then I found one!

What went wrong: The image had a stupid copyright in the corner!!! Luckily I used photoshop to crop it out! YEAH!

All in all, it was a great experience. I can’t wait to try the other dummy games!

Tags: final