I think I’m in!
This will be my first Ludum Dare. I will use the following tools:
Code:
JavaScript and C#.
Game Engine:
Unity 4.2.0.
Audio:
Lmms.
Graphics:
Photoshop.
OGMO.
Tiled.
(Can i work on the project after the Ludum dare?)
This will be my first Ludum Dare. I will use the following tools:
Code:
JavaScript and C#.
Game Engine:
Unity 4.2.0.
Audio:
Lmms.
Graphics:
Photoshop.
OGMO.
Tiled.
(Can i work on the project after the Ludum dare?)
I will make a blog and write everything about the game I’m going to make.
But i read that i could use my own code and libaries if i wrote some kind of blog, so should i make the blog on a page like tumblr or something? I just want to be able to use all of the unity pro and standard assets for my project.
(GamehubDev.tumblr.com)
Hello there, I’m joining the Ludum Dare Jam and I’m looking for a team.
I’m still learning the basics of JavaScript but i can do everything else than programming.
Ludum Dare Jam team: (We’re looking for more members!)
I’m working with Jake(Itero Sobot(Programmer)(well we haven’t decided if we should work together.))
Base code and assets:
https://github.com/GamehubDev/All_of_my_Ludum_base_files.git
My blogs / Websites:
GamehubDev.tumblr.com
GamehubDev.webs.com(I might not use this one.)
I use these tools:
Game Engine:
Unity3D
3D Software:
Maya,MotionBuilder,Mudbox,Blender.
2D Software:
Adobe Photoshop,Adobe Flash,Tiled and Ogmo editor.
Sound Software:
Sound Forge audio studio and Linux MultiMedia Studio.
Addition Info:
I’m actually 14 years old but i love creating things like games so i don’t care what people say.
I really want to create a game with someone, anyone.
I will give you my Skype or Teamspeak name/Id after we’ve talked about a spot in the Ludum Dare Gamehub Team.
Hey there I wanted to update you guys on the game that I’m making.
So here’s the update post….
I will try to update you once per hour with pictures and text.
Game idea; 10 secs as the theme and probarly death is useful as an addon. ;P
Here’s a recap for the first ludum dare day!
I’m currently working on procedurally generated terrain,inventories,time travel and much more!
Expect to see a awesome game. (I might be a little over enthusiastic.)
This was not my original game plan, I made this game in~20 minutes. I made it with Unity and Ufps(Ultimate fps for unity)
I ported it to Windows,Mac and Linux + Web player, I might try to release it onto Kongregate.
All things respawn every 10 seconds. (I know it’s boring)
Switch weapons by pressing 1-4.
Kongregate link: (Requires Unity 3d WebPlayer plugin)
http://www.kongregate.com/games/nissen441/ludum-27-entry-gamehubdev (Best alternative)
(Sorry my internett is really slow so i used the quickest alternative!)
MediafireLink: (All versions, MacOsx,Linux,Windows.)(Ohh and they are all rar/zip files so you need Winrar or 7zip) (Coming soon)
Mac link:
Linux Link:
Windows Link:
Extra Info: I programmed hunreds of hundres of lines of code and I decided to now use them….
Here’s my LD Entry, it was a bummer but I added some info so you know why it was so bad.
http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25922
“4. All publicly available libraries and middleware are allowed.”
“5. All content creation, and development tools are allowed. (3dsmax, Photoshop, Flash, etc)”