Germanicus

LD 38

I’m in

This will be my first Ludum Dare.

 

Engine/framework/library: Unity/Pygame

Art: Gimp

sound fx: ???

music: no kidding!

I have  previous experience in  HGD(Home Game Development) or Indie Games.

 

 

I'm in

This is my first Ludum Dare. I supposed to have fun with it, but I planned everything today. My strong point is programming.

Day2

I want to give up. My game is a crap. It has no good gameplay, no good graphics and no good level design and propably it is bad coded.

Fail, Fail, Fail...Success

One girl told me "It's worth trying, every attempt is valuable thing". Today I failed many times. The worst is fright of not ending my game, and thought this spoil every next experience with Game jams. But despite all this failures I have main part of my game.

LD 41

I'm in

I'm ready for my second game jam. I want test my javascript programming skills. Vanilla Javascript, Canvas, HTML

I totally gave up

yesterday i tottaly gave up becouse I can't properly implement detection collison even if it is rectangle to rectangle collision detection. When player detect collision with wall there is a bug because player abruptly disapear.

Need for slow

My game is not ready but I'm still working on it. There will be simple Canvas Html5 racer game. I would like to add second player. It's looking like crap game but I hope there will be some pleasure from playing this game.gra.png

Done

My racing game is done. It's small game for two players.

gra.png https://germanicus.itch.io/need-for-slow-3000

Little racing game

You can play my rectangle HTML5 racing game. gra.png https://ldjam.com/events/ludum-dare/41/need-for-slow

Ludum Dare 46

I'm in!

It's my third Ludum Dare event. My tools: Unity engine Gimp Notepad ++ /vs code

Space ship

protagonist of the gamespaceship.jpg

Ludum Dare 53

Being Inspired

I dont rember When the last time I was coding around 10 hours in a row. It's totaly awsome but the most important rule for me is to keep this game simple and iterate about the whole concept and idea behind it. Right now I have simple isometric game with stupid enemies, very simple AI and idea about delivering letters.