ggnosfex

LD17

My experience participating in this Ludum Dare

Well, I submitted my game, and I’m pretty happy with the final result.  Though it’s quite crappy, the truth is I made it in under 8 hours,  and I had lots of fun! Hope to see all the final entries quite soon! Good Luck!

Regarding source code…

I’m wondering… is a link to the svn repository enough for the competition standards, or do I have to make a .rar file with all the source? It’s a public repository, anyone can use it / see it.

Comments

03. May 2010 · 18:57 UTC
I think it would be fine. The only snag I can think of is if people want to see the original code from your submission and not the additions / improvements for a post-compo version. I think there are ways to flag your commits as such though.
03. May 2010 · 19:32 UTC
SVN is fine. I do bundle my src with my entry so people don’t have to look for it, but I also store it in a public svn. I make a branch for the “compoversion” so that people can look at the compo version even after I add fixes or improvements. Just making a SVN Tag would work too.
ggnosfex
03. May 2010 · 21:27 UTC
Well, I’ll make the tag then, but no changes have been made since the end of the compo time limit

LD19

My second Ludum Dare

Really excited about this one! Let’s have a great time everybody!

LD27

10 Seconds: I’m in

No clue as what to make yet tho, good luck everyone