gmisail

LD31

First LD – My Gear

Hello all.

Here’s my list of LD31 gear:

  1. Unity3D
  2. GIMP/Paintbrush
  3. MonoDevelop

I also have a stock pile of vinyl, accompanied by Spotify.

Thanks Unity.

I was in the middle of my game. So far so good. I added a few 3D primitives to my game as a background, because the backgrounds were just basic colors. Then when I tested the game, I had no key input. Great. I deleted more and more of my project in the hierarchy to find the problem. Nothing. I tried to use Debug.Log(xxx); to find the problem. Nothing. Great start to my first Ludum Dare. Starting from scratch. I won’t make it.

LD34

Rants

Is it just me, or do 95% of all entries use Unity3D? I mean they are entitled to whatever engine/framework/language they want, but seriously chill out with the Unity.

Comments

14. Dec 2015 · 20:43 UTC
Why tho.
goodbadokay
14. Dec 2015 · 20:45 UTC
Well. Unity is quite good, why not use it?
rjhelms
14. Dec 2015 · 20:47 UTC
What’s wrong with Unity?
Ildfuglen
14. Dec 2015 · 20:48 UTC
I used Unity, the main reason is because Unity3D simplifies the job of content creation, thus allowing you to create more in a shorter amount of time. If I were to sit down with, say, LibGDX and make a game in 48 hours it would have significantly less content than if I made it in Unity3D.