I'm In! First time.
I don't know what we're yelling about!
I don't know what we're yelling about!

Some basic character rotation and background tile art. 8-dir movement and camera are in place as well, but if I move him around, I'd give away too much too soon. :wink:

This is where I left off last night. Basic gameplay and an assortment of rough assets in place. If all goes well today, then this will turn out a bit more unique than it looks right now. Time to get crackin' :exclamation:

Now that I have a nice janky dodge roll mechanic, and shooting is handled, I can start working on the secret sauce that will make this not just another dungeon shooter (not that that's a bad thing).

Just about done the looting and inventory systems, and you'll need it because you start with absolutely nothing at your disposal.

This will probably be my last post until tomorrow. It's double crunch time for me and the dragon.

Hooboy, am I feeling it. Getting so close, and yet...am I 4 hours close or 24 hours close? Going to be tight.