GrumpyLion

LD 41

I'm in! But first sleep..

Well it's now 1am in the morning here in germany. That's why i'm going to sleep a little and then wake up with the theme ready! It's also my first ludum dare where I participate. I'm probably gonna use C# with Monogame and Aseprite with Paint.net or something like that. We will see! I hope everyone enjoys this ludum dare! :D

I've just started :D

Now begins my adventure into the ludum dare world. My game is gonna be an "incremental shooter" let's see what I gonna get out of this idea..

Basic stuff is almost done!

6 Hours or so later I've my basic gameplay almost done! I also have some ugly graphics but some cool sounds finished! :D

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Finally Done!

Phew that was a hard time. I didn't use much of the 48 hours. But still it was pretty fun! I hope I can join next Ludum Dare as well. Good luck to those who are still fighting! :D Banner.png

Ludum Dare 56

Basic rendering done

Worked on the rendering and backend for my game, will probably not finish it in time for compo but I will try to get it done for the jam. Going to bed now for some sleep. Using placeholder sprites here! game.gif

Ludum Dare 57

Not sure what to make but getting there

I'm not really sure what game I will make but I did some prep work already. I'm using C++ and raylib today, let's see how this goes! what.gif

Change of plans

Change of plans, doing something completely different from the beginning. I will explore the depths of working.. or overworking. You have to check documents for mistakes and filter them out, with some funny mistakes and... Also switched from raylib to my own engine and had to implement some missing features. It's still very barebones. Will not make it today for the compo, but will try to get it done tomorrow for the jam!game.gif

At least finished it up!

Well I'm finally done, it's not much of a game but you can play with it. Will maybe extend this in the future but now it's time to sleep! Have fun everyone game01.gif