GuitarBro

Ludum Dare 55

You discover an ancient tome... what secrets does it hold?

tome.gif

(Side note: did I waste time modeling, rigging, and animating an open-able book for a game jam? Did I proceed to then waste more time by recording a .gif to post here? Yes. Yes, I did. :upside_down:)

Blood From a Tome

BFATTitle.png

We just dropped a HUGE bugfix patch for Blood From a Tome! (Apologies to the two voters who played the super buggy initial version :sweat_smile:)

We also added a super slick "Getting Started" guide to our LD game page for your gameplay convenience.

Come check it out, especially if you're into deck builder games! It's available on WebGL, as well as Windows, Mac, and Linux! :sunglasses:

They're alive!

Figured people might enjoy seeing the creatures from our game Blood From a Tome rendered out in full Blender Cycles glory, so here they are!creep.gifimp.gifsmallfoot.gifbrute.gif

(If you haven't played Blood From a Tome yet, what are you waiting for? :wink:)

Thanks everyone who rated our game!

ThanksForPlaying.png

I'm a bit late, but Blood From a Tome has reached enough ratings to be ranked! Big thanks to everyone who has played it already.

If you haven't yet checked it out, there's still some time. We have builds for WebGL, Windows, Mac, and Linux! :smiley:

Ludum Dare 57

It's getting late...

...but how about a WIP screenshot before bed? WIP1.png

Thanks for the 20 on anomalous source!

terminal.gif

We're scored now!

I know we're a bit late this time around, but we made it there in the end. Appreciate everyone who took the time to play/rate/leave feedback.

If you haven't checked it out yet, you can try it here :point_right: anomalous source

Ludum Dare 59

Thanks for 20 votes!

:confetti_ball: Thanks to everyone who played Out There and rated it! :smiley:

ss_collage.png

We came a little close to the finish line this time, but we ended up making it there with just a bit over a day to spare!

signalium.gif

If you haven't yet experienced navigating a rover on Mars, you can play Out There either with WebGL or on Windows/Mac/Linux (for slightly higher graphics quality and performance). :point_left: :sunglasses: