HNKXOBKA

Ludum Dare 45

72 hours, extreme programming and so many art... (Jam)

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New Experience/Experiment:

Eng: For our team it was the first jam, everything went as well as possible. Everything that was conceived we implemented, however, was not without bugs...

Rus: Для нашей команды это был первый джем, всё произошло как нельзя лучше. Всё что было задумано мы реализовали, правда, не обошлось без багов...

What Happened In The End:

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Everything Is As It Should Be

Eng: It turned out to be an interesting, ready-made game, and for some black humor even funny...

How would you rate her?

Special thanks to the organizers of Ludum Dare! Not only that, without you, we would not have gathered in such a friendly team, but also did not receive feedback in such a large volume! It was fun working on it...

Rus: Получилась цельная, готовая игра, а для некоторых ценителей чернухи даже весёлая...

А как вы бы её оценили?

Отдельное спасибо организаторам Ludum Dare! Без вас мы бы не собрались в такой дружный коллектив, и не получили бы фидбэк в таком большом объеме! Было весело её разрабатывать...

Ludum Dare 57

Postjam Update

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Throw in feedback and suggestions for the postjam update, what would change/add/delete? I'd be grateful

Postjam Update II

Just a reminder that I'm collecting feedback to release an extensive post-jam update to my game.

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Ludum Dare 58

The Story Behind Eightatwenty

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The game’s title is Eightatwenty, a reference to the ICD-10 code for Alzheimer’s disease: 8A20.

The events in the game are inspired by the story of an abandoned apartment I visited some time ago...

This is my first attempt at this kind of storytelling, and I'd love for you to play it and share your impressions for a future update after LD (which won't be out anytime soon).

I just wanted to share some footage from the development.🧱