Starting My First LDJam
Running out of space? More like Running out of ideas. :smile: anyway, we already got the game idea. just started prototyping the arena.

Running out of space? More like Running out of ideas. :smile: anyway, we already got the game idea. just started prototyping the arena.

it's been 5++ hours since we started. time to eat. :smile:

while @ebinkatsu working on character controller, I'm working on tile system :smirk:

explosion particle by @mochakingup works really well with this tile system.

and also this is me right now
gotta sleep a couple hours before going back to work again. see ya!
it's the first update for day 2
now ready to code the boss :fist:
it's the most tiring day ever.
oh, no. she's falling.
it's finally done

the final result will looks like this


feel free to give us some suggestion https://ldjam.com/events/ludum-dare/42/purple-void

we got a lot of feedbacks for our game. thank you! if you already played the game, some of you might notice that the boss can teleport during fight sometimes. well, I need to be honest to you guys, that's not his ability. that's an actual bug. :laughing:
so, I just got an idea: making that teleport thing to be his ability. I made a simple dissolve shader using Unity's new tool "Shader Graph". the graph will look something like this:

it needs sometime to get used to this new tool. but I was having fun quite a lot. now, let's see it in action:

sorry for the gif quality. it shouldn't more than 4mb tho. what do you think? don't hesitate to leave a comment. :thumbsup:
nb: we won't update the game until the Play+Rate game days ends