Only forward!
We added the "food" and "enemy" movements. The player can already move through the tunnel.

We added the "food" and "enemy" movements. The player can already move through the tunnel.


That toothy Big Mac box is you. .

Available to move around the level and use the game mechanics, but you need to adjust the size of objects.

We have finished doing the window of failure and level completion

Added cell emotions to act as markers for the player. They are so cute!


We have less than 4 hours until the end, we do everything to make the visual part of the game beautiful and interesting!


We're trying our best to finish locations and increase the variety of levels.

Added a hub, which opens in the game menu


Carefully fixing bugs in the game

For those who have not yet appreciated our game, we advise you to check it out after the timer stops. Here are the artwork from the game.



We're almost done making the game, just have to fix the bugs

We finished building the game and are ready to show it to you!!!
We're all tired and sleepy, so we'll meet up in the morning!
The first day after the timer ended, the whole team had to sleep off the sleepless nights of work. Closer to the evening, everyone started fixing bugs.
In the meantime, please check out our work, which we are now completing!
Follow this link: https://ilya096.itch.io/insugarance

It was great to be a part of this jam. I thank my friends for participating in such an event, we worked very cohesively. Some of us were here for the first time, for some of us, like me, it was not the first jam. But the past three days were great.
Check out our work at: https://ilya096.itch.io/insugarance



The whole team was watching our game on the streamer. Someone had to run quickly to the computer when a message came on the general chat. We were able to have a little chat with Rincs online.
Join in to rate our game!

Yes, im still doing it on Unreal Engine, ~~and its not a phase~~ - its just old habit!
In the past i played games a lot. And to this day i always stunned by good level design when i see one!
And it was painfull but quickly found myself copying stuff from my memories of good old games i played lol
can you guess what that map was at the past?

yes, this is heavy-mutated r6s map Dostoyevsky (old one), lol
but its reworked so much even i cant see the similarities anymore (how was that proverb? ah yes "steal like an artist")
Cudos to our Art team @devilxrom and @iphen for gorgeous 3d art and textures!
Thats how its look from the ground:

Go check it out yourself: (ldjam.com/events/ludum-dare/58/do-scrap-together)