infernet89

LD24

Nobody cares

I’m sure nobody cares it, but i’m in in this competition. For the first time.

Using pure Flash AS3. For the second time.

 

Comments

21. Aug 2012 · 13:20 UTC
We do care, for every single one of you new people! You are the new ones we can help and explain things to, and that is a lot of fun! :)
21. Aug 2012 · 16:37 UTC
Heh, I can somehow relate to that. :)

I’ve been here a bit longer, though (LD #18) 😉
Magnega
21. Aug 2012 · 15:33 UTC
You can not stop us from caring!
Henry McLaughlin
21. Aug 2012 · 16:27 UTC
I will care whether you want me to or not! 😀
21. Aug 2012 · 21:36 UTC
It occurs to me that infernet could have told us no one would care to, in a reverse psychological fashion, make us all comment on his post and remember him.

Sorry, i was late! – Walkthrough


http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=14271

 

Looks like some people have problem to finish my Ludum Dare’s game, even if puzzles and minigame are quite easy. So i made a video to show you how to beat the game: http://www.youtube.com/watch?v=-201iKnE2dY&feature=youtu.be

I hope this will be useless, and everyone can finish the game by themselves, but you can’t say.

Comments

Datw
04. Sep 2012 · 12:03 UTC
My problem was that on the last level the tnt didn’t show up (but it still counted down and exploded), and the button wasn’t responsive in any way I tried (And I tried a hell lot of ways….)

LD25

LD26

LD27

The “I’m in!” post

Yeah, i forgot to write that post in previous two editions, but toolset is the same.

 

  • Flashdevelop (pure AS3 for programming, with some classes like preloader created in previous editions of the contest)
  • Audacity (for put together some music loop)
  • SFXR (for sound effects. Plus every sound effect created for previous editions)
  • GIMP (for graphic, used to draw over some placeholder from google images)
  • Pencil+Paper (for ideas, layouts and brain memory dumping before sleeping)

 

Hope to create something fun, playable and that make me happy when I play at after some time, like previous editions of LD.

Very curious to see if someone create a game with a similar idea. This often happen, and is the real reason that make me play a lot of other games.

 

GL & HF everyone 😉

Infernet89

What i definitely DON’T like about Ludum Dare.

I really don’t like how some people judge other games. There are bascially two categories of judges i don’t like:

-The Hasty

Why wasting my time playing your game? I’ll just open the menu and see if there is music and the graphic is cool, then i give you 2/3 stars on everything so you’re average and i can quickly move to next. Eventually i write a comment by mixing up words i can find in description and/or other comments. The theme is ten seconds? That is the time i use for rate one entry.

 

-The Pimp

I’ve played your game, it was a platformer with strange and unrelated colored pixel that jump without following any physics rule and move very strangely with pointless thing to kill. Totally unrelated to the theme. I’ll silently give you very little star but i don’t write anything on comment so you can’t understand what’s wrong and grow up. Occasionally I’ll write “Amazing!” or “Very nice entry!”

 

To all Hasty voters out there: Why you do that? Just to have more coolness and subsequently more rating? Is all that matters to you? If everyone vote like you, every rate you gain using this method will be completely pointless. Nothing to learn. Take your time. Fix a minimum of Five minutes to judge a game. Even if can be finished in twelve seconds, replay it. Analyze it. Five minutes is not so much, and the developer of the game you are judging deserve some respect.

To all Pimp: You’re not a bad guy. I know, you don’t want to be rude. You understand how much effort is needed to make a game in so little time and probably you perfectly know how bad can make you feel a negative comment. But hey, we’re there to learn how to make good games. If noone tell me where i was wrong, how can i learn something? Constructive criticism is the way.

 

P.S. I’m not referring about any particular case happened in this edition of ludum dare, I’m sorry if someone is offended by that thought. If you disagree, you can write a comment. That’s how constructive criticism work. And I love it.