infinitestatemachine

LD18

Hai People, newbie reporting in.

Hey guys, first comp I’ve ever entered. I come from the mod community, specifically the Source engine the last few years. I’m a Mapper/Level Designer but have been pursuing coding as a hobby and liked it enough to enroll in college for it. I’ve worked in c#/xna, Flixel and recently C++/SFML. I think I’ll be going with Flixel since the framework I’ve done on top of SFML and XNA leave a lot to be desired.

I hope can make it through and at least have something complete :)

I’ll be using Flashdevelop, GraphicsGale, Audacity, and maybe Musagi if I have time.

Well it’s been a fun Ludum dare so far, I dare say I might actually make the submission date. The game I’m working on is about a guy with a chemical agent that causes enemies to go rabid. You have a limited supply of the agent so ideally to do well at the game you would focus on stealth and using the chemical agent in largely populated areas so you can take out a lot of enemies at once.

Watch a preview on youtube here (can\’t seem to embed it into the post).