I'm in my dudes!
I've got no idea how this is going to go, but I've got everything I need and I'm ready to jam!
I've got no idea how this is going to go, but I've got everything I need and I'm ready to jam!

Well!
This is my second Ludum Dare so far. Last time I worked with a friend, but this time I went solo. It was certainly a hell of a ride, just like the last one I did.
On the first half of the first day, I decided to plan out what I wanted to do. I thought I was pretty much prepared for the possible themes this year, but I honestly didn't expect it to be A Small World. I took me a few hours to solidify my idea, but once I did, I was already writing stuff down. By the second day, I had pretty much finalized my idea. I quickly realized that I had a lot of modeling and coding to do, so I did just that. On the third day, I implemented everything I had written on day 1, and made sure everything worked the way I wanted it to.
I'm not really sure what else to write, so here's some gifs from the development of my game.

https://ldjam.com/events/ludum-dare/38/a-weeks-passing
If you haven't yet, come try out A Week's Passing! I've released a new post-LD version that fixes a few things.
I'm not sure what else to post, so here's some screenshots that I render recently with the intention of making myself a wallpaper.

I'm looking forward to making something a little less serious this time around. Can't wait!!