itzmattu

LD18

Parasitic Ponderings

So, this is officially my first Ludum Dare. I am pretty excited about it.

After spending 1% of the competition brainstorming a good idea, I finally settled on one. The player takes the role of a parasite/microscopic alien/whatever that can take control of its host and do with it as it wishes.

At first it seemed like it might seem odd if I did this and enemies just instinctively attacked you, since they wouldn’t know the host is infected, but it introduces some sense of stealth into the game. Also, the mechanic of the person showing more signs of infection over time could be possible. That way you are encouraged to switch hosts more often.

Well, here goes nothing!

3 hour status update…

So there is a mere 3 hours left in my first Ludum Dare event. The idea has come along slowly over the weekend. With both having to acquaint myself with AS3 and the Flixel library, there has been no shortage of learning this weekend for me.

My original idea is still very much in tact. In fact, here are some screenshots to show the current status:

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ ss1 ss2

Still a lot of work to go though, and not a whole lot of time.

TODO:

  • Add HUD display of time left for each host
  • Add pain threshold for host Guys
  • Add individual abilities to each Guy (ArmyGuy shoots, MedicGuy heals, TechGuy uses computers)
  • Make an actual playable level so it FEELS like a game!

Hopefully that’s doable in 3 hours…

Oh, and if you want to try the current build for yourself, go ahead (Arrows move, Space to shoot).

OH AND A TITLE SCREEN, BLAH! (Maybe… :P)