jagttt

LD19

Progress update.

I just noticed that this is my first post on LD :)
I’d go to bed (UTC+8) now and continue on this tomorrow. Hope I can finish this in the end.
Good luck everybody!

Comments

18. Dec 2010 · 13:38 UTC
Good luck to you! Rest well.
bmfs
19. Dec 2010 · 21:30 UTC
How was your experience with Sprite.JS ?

dis_covery done!

The game is here. It’s like a retro arcade game with a twisted approach to the theme “discovery”. I spent about 32 hours working on it. I’m so happy that I finally submitted it in time.

good parts:

  • game play is implemented as I expected.
  • I draw the set of sprites all by myself(I never draw so much before).

missing parts:

  • particle effects, score display with every hit.
  • more mob types.  It seems that time is never enough in LD.

Also congrats to everybody who submitted their games! We’d be busy rating games for some days.

LD22

What I feel now…

Ludum Dare is in fact a decent crunch simulator.

Still steps away from my release but I’m so sleepy and tired…

LD27

iGaveUp

 

bpm

 

I’ve run into some reallife things saturday and started coding at this noon. And now I’m stuck at some random bug with half of the features not even started to implement. I noticed I haven’t posted anything this LD, so here’s a good bye, and a little screenshot. I’ll try to finish this later. Good luck to you all who’re still carrying on!