jeremyfa

LD32

I’m in: first LD, first game

First time participating in LD, and so far the first game I will ever release.

My tools:

Language: Haxe
Engine: Luxe Engine (http://luxeengine.com/)
Code Editor: Atom Editor (with the Haxe plugin I worked on with the Snowkit community)
Graphics: Affinity Designer, Pixelmator
Audio: Logic Pro X, Amadeus Pro

Very excited about making new graphics, music and, of course, a game!

More graphics…

More graphics… working on the game code now!

Capture d’écran 2015-04-18 à 19.11.15

LD36

Might submit a jam entry

themachine

A machine created several billion years ago is talking to you. Well, just my interpretation of “ancient technology” :P.

LD 44

All I know is...

...that I may use this little character in the game 🤔

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(woke up not long ago here!)

Ludum Dare 46

The day starts for me, I'm in!

As surprising as it sounds to me, I have a very clear and doable idea.

Will use: - Haxe programming language with ceramic engine (made on my own) - Korg Gadget for the music - Minimalist design

GO!

Some progress

Got everything setup, data model ready, starting to display things on screen! (well nothing that makes you see any games mechanics yet, but it will come!)

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Hello, you

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It moves!

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Oh no...

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Very happy with the reviews

Thanks for playing my COMPO entry!

I am very happy with the reviews!

I also have plenty of ideas to make a complete game out of this with more levels and mechanics later :)

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Game page: https://ldjam.com/events/ludum-dare/46/keep-it-alive-keep-them-alive

Ludum Dare 49

It will fall

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https://youtu.be/MYw87b_XKG8

I was only free on Sunday to work on my compo entry, but here it is. Feel free to give it a try. Feedback is welcome 🙏

https://ldjam.com/events/ludum-dare/49/it-will-fall

Ludum Dare 52

Harvesting the sunlight using Mirrors

Wanted to post it as a COMPO entry, but ran out of time so it will be a JAM entry (still finishing it)!

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Ludum Dare 57

If you had too much fun, here is a "less fun" game

As video games exist to share experiences, my entry When it Sinks is a humble take on the "Depths" theme to share a very personal one.

It might not be as fun as some other entries, but hopefully it will feel a bit authentic. Wished I did more within the COMPO time frame (might make a more complete version post-jam when I have the time) but here we are, feel free to give it a try!

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